What is the metaverse? Will it in reality happen? How will it have an effect on learning and development (L&D)? Where do I start?
Learning and the Metaverse explains where the Metaverse came from, what it is, where it is going, debunks the myths and demystifies the jargon. It shows how it may be used to support training and learning activities. Written by a learning technology expert with more than 35 years’ experience, this book explains what this shift from 2D to 3D learning involves and what it means for you as a learning professional.
It analyses the evidence for effective learning in 3D and explains what works and what doesn’t. There could also be guidance on designing training that can be utilized in the Metaverse and why you must imagine how people learn when doing this. This book includes discussion of the Metaverse and broader education in addition to coverage of virtual reality (VR), augmented reality (AR), immersive technology and learning simulations. This guide contains everything learning professionals wish to know about learning and the Metaverse.
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